C How to Program, Global Edition, 8/E

C How to Programis a comprehensive introduction to programming in C. Like other texts of the Deitels’ How to Program series, the book serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C.

The Eighth Edition continues the tradition of the signature Deitel “Live Code” approach--presenting concepts in the context of full-working programs rather than incomplete snips of code. This gives students a chance to run each program as they study it and see how their learning applies to real world programming scenarios.
MyProgrammingLab® not included. Students, if MyProgrammingLab is a recommended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID. MyProgrammingLab should only be purchased when required by an instructor. Instructors, contact your Pearson representative for more information.
MyProgrammingLab is an online homework, tutorial, and assessment program designed to work with this text to engage students and improve results. Within its structured environment, students practice what they learn, test their understanding, and pursue a personalized study plan that helps them better absorb course material and understand difficult concepts.
Paul Deitel
Harvey Deitel
ISBN-10: 129211097X • ISBN-13: 9781292110974
©2016 • Pearson • Paper, 1008 pp

Table of Contents

Chapter 1: Introduction to Computers, the Internet, and the Web
Chapter 2: Introduction to C Programming
Chapter 3: Structured Program Development in C
Chapter 4: C Program Control
Chapter 5: C Functions
Chapter 6: C Arrays
Chapter 7: C Pointers
Chapter 8: C Characters and Strings
Chapter 9: C Formatted Input/Output
Chapter 10: C Structures, Unions, Bit Manipulations, and Enumerations
Chapter 11: C File Processing
Chapter 12: C Data Structures
Chapter 13: C Preprocessor
Chapter 14: Other C Topics
Chapter 15: C++ as a Better C; Introducing Object Technology
Chapter 16: Introduction to Classes, Objects, and Strings
Chapter 17: Classes: A Deeper Look; Throwing Exceptions
Chapter 18: Operator Overloading: Class String
Chapter 19: Object-Oriented Programming: Inheritance
Chapter 20: Object-Oriented Programming: Polymorphism
Chapter 21: Stream Input/Output: A Deeper Look
Chapter 22: Exception Handling: A Deeper look
Chapter 23: Introduction to Custom Templates
Appendix A: C and C++ Operator Precedence Charts
Appendix B: ASCII Character Set
Appendix C: Number Systems
Appendix D: Storing: A Deeper Look
Appendix E: Multithreading and other C11 and C99 Topics

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